When Charforger enters, create a 1/1 red Phyrexian Goblin creature token.Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.
When Charforger enters, create a 1/1 red Phyrexian Goblin creature token.Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn.Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)Equipped creature gets +2/+2 and has flying and haste.Equip
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)Equipped creature gets +2/+2 and has flying and haste.Equip
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)Equip abilities you activate of other Equipment cost less to activate.Equipped creature has double strike.Equip
When Myr Custodian enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
When Myr Custodian enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each...
Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each...