Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
, Sacrifice Cankerbloom: Choose one —• Destroy target artifact.• Destroy target enchantment.• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
FlyingToxic 1 (Players dealt combat damage by this creature also get a poison counter.)When you proliferate, return Voidwing Hybrid from your graveyard to your hand.
Trample, hasteWhenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk.
First strike, protection from multicoloredAt the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
: Put an oil counter on Tablet of Compleation.: Add . Activate only if Tablet of Compleation has two or more oil counters on it., : Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it.
TrampleExuberant Fuseling gets +1/+0 for each oil counter on it.When Exuberant Fuseling enters and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling.
Evolved Spinoderm enters with four oil counters on it.Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.
FlyingWard—, Pay 3 life.Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
FlyingToxic 1 (Players dealt combat damage by this creature also get a poison counter.)Whenever another creature you control enters, you may pay . If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)