, Sacrifice Maze Skullbomb: Draw a card., Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
, Sacrifice Maze Skullbomb: Draw a card., Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Evolving Adaptive enters with an oil counter on it.Evolving Adaptive gets +1/+1 for each oil counter on it.Whenever another creature you control enters, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.
Evolving Adaptive enters with an oil counter on it.Evolving Adaptive gets +1/+1 for each oil counter on it.Whenever another creature you control enters, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.
FlyingToxic 1 (Players dealt combat damage by this creature also get a poison counter.)When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
FlyingToxic 1 (Players dealt combat damage by this creature also get a poison counter.)When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
The Monumental Facade enters with two oil counters on it.: Add ., Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery.