Enchant creatureEnchanted creature gets +1/+1 for each card in its controller's hand.At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.−3: Destroy target nonland permanent.−7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
This spell can't be countered.Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.−8: For each player, search that player's library for a nonland...
FlyingWhen Angel of Serenity enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.