: Add ., : Add one mana of any color., : Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Permanents you control have "Ward—Sacrifice a permanent."Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.
Artifact creatures you control get +2/+2.: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
Enchant creatureEnchanted creature gets +1/+1 and has flying, haste, and ": This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.When enchanted creature dies, return Draconic Destiny to its owner's hand.
You may play lands from your graveyard.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Razorlash Transmogrant can't block.: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands.
Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Vigilance, : Put a +1/+1 counter on target Assembly-Worker you control.
ReachWhen Thran Spider enters, you and target opponent each create a tapped Powerstone token.: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.