Fiery Temper deals 3 damage to any target.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchant creatureEnchanted creature gets +2/+1 and has protection from white.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
VigilanceThreshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has ", : Destroy target white creature."
Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.
Psychotic Haze deals 1 damage to each creature and each player.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
FlyingThreshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has ", : Destroy target blue creature."
VigilanceThreshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay . If you do, return Reborn Hero to the battlefield under your control."
At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library., Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.
Destroy target enchantment.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Target creature gets -2/-2 until end of turn.Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)When Slithery Stalker enters, exile target green or white creature an opponent controls.When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.