FlyingWhen Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand.When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards., : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
HasteAt the beginning of the end step, sacrifice Ichorid.At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
All Nightmares get +1/+1., Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.When no creatures are on the battlefield, sacrifice Last Laugh.
Counter target spell unless its controller pays for each card in your graveyard.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
As an additional cost to cast this spell, discard X cards at random.Each player sacrifices X lands of their choice. Devastating Dreams deals X damage to each creature.
: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Fiery Temper deals 3 damage to any target.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Destroy all enchantments.Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Discard a card: Putrid Imp gains flying until end of turn.Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
When Laquatus's Champion enters, target player loses 6 life.When Laquatus's Champion leaves the battlefield, that player gains 6 life.: Regenerate Laquatus's Champion.
When Petradon enters, exile two target lands.When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.: Petradon gets +1/+0 until end of turn.
When Llawan, Cephalid Empress enters, return all blue creatures your opponents control to their owners' hands.Your opponents can't cast blue creature spells.
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
You don't lose the game for having 0 or less life.When you have 20 or more life, you lose the game.Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)