Tempest
[U][R] Dracoplasm
TMP#266#N
FlyingAs Dracoplasm enters, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.: Dracoplasm gets +1/+0 until end of turn.
Tempest
[rare] rare
[1][G] Rampant Growth
TMP#245#N
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Tempest
[common] common
[3][R][R] Magmasaur
TMP#188#N
Magmasaur enters with five +1/+1 counters on it.At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
[rare] rare
Tempest
[3][G][G] Heartwood Giant
TMP#232#N
, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.
Tempest
[rare] rare
[3][R] Deadshot
TMP#170#N
Tap target creature. It deals damage equal to its power to another target creature.
[rare] rare
Tempest
[2][R] Pallimud
TMP#195#N
As Pallimud enters, choose an opponent.Pallimud's power is equal to the number of tapped lands the chosen player controls.
[rare] rare
Tempest