Tempest
[3][G] Flailing Drake
TMP#227#N
FlyingWhenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
[uncommon] uncommon
Tempest
[2][R][R] Flowstone Giant
TMP#174#N
: Flowstone Giant gets +2/-2 until end of turn.
[common] common
Tempest
Mogg Hollows
TMP#320#N
: Add .: Add or . Mogg Hollows doesn't untap during your next untap step.
[uncommon] uncommon
Tempest
[1][W] Circle of Protection: Shadow
TMP#12#N
: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
[common] common
Tempest
[1][G][W] Ranger en-Vec
TMP#268#N
First strike: Regenerate Ranger en-Vec.
[uncommon] uncommon
Tempest
[1][R] Mogg Squad
TMP#192#N
Mogg Squad gets -1/-1 for each other creature on the battlefield.
[uncommon] uncommon
Tempest
Rootwater Depths
TMP#323#N
: Add .: Add or . Rootwater Depths doesn't untap during your next untap step.
[uncommon] uncommon
Tempest
[3][B] Darkling Stalker
TMP#119#N
: Regenerate Darkling Stalker.: Darkling Stalker gets +1/+1 until end of turn.
[common] common
Tempest
[3][W] Mounted Archers
TMP#30#N
Reach (This creature can block creatures with flying.): Mounted Archers can block an additional creature this turn.
[common] common
Tempest
[G] Spike Drone
TMP#258#N
Spike Drone enters with a +1/+1 counter on it., Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.
[common] common
Tempest
[2][B][B] Evincar's Justice
TMP#134#N
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Evincar's Justice deals 2 damage to each creature and each player.
[common] common
Tempest