If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able., : Put a magnet counter on target creature.
TrampleAs Minion of the Wastes enters, pay any amount of life.Minion of the Wastes's power and toughness are each equal to the life paid as it entered.
, : An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
Shadow (This creature can block or be blocked by only creatures with shadow.)Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)As an additional cost to cast this spell, sacrifice a creature.You gain life equal to the sacrificed creature's toughness.
As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
As Booby Trap enters, choose an opponent and a card name other than a basic land card name.The chosen player reveals each card they draw.When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.