Tempest
[1][W] Warmth
TMP#51#N
Whenever an opponent casts a red spell, you gain 2 life.
[uncommon] uncommon
Tempest
[4] Helm of Possession
TMP#291#N
You may choose not to untap Helm of Possession during your untap step., , Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.
[rare] rare
Tempest
[2][U] Propaganda
TMP#80#N
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
[uncommon] uncommon
Tempest
[3][U] Tradewind Rider
TMP#98#N
Flying, Tap two untapped creatures you control: Return target permanent to its owner's hand.
[rare] rare
Tempest
[1][R][R][R] Furnace of Rath
TMP#177#N
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
[rare] rare
Tempest
[3][W][B] Selenia, Dark Angel
TMP#270#N
FlyingPay 2 life: Return Selenia, Dark Angel to its owner's hand.
[rare] rare
Tempest
[1][U] Mana Severance
TMP#73#N
Search your library for any number of land cards, exile them, then shuffle.
[rare] rare
Tempest
[2][B][B] Bounty Hunter
TMP#110#N
: Put a bounty counter on target nonblack creature.: Destroy target creature with a bounty counter on it.
[rare] rare
Tempest
[3][G][G] Nature's Revolt
TMP#240#N
All lands are 2/2 creatures that are still lands.
[rare] rare
Tempest