Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant., , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant., , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Enchant creatureEnchanted creature gets +1/+0 and has haste.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchant creatureEnchanted creature gets +1/+0 and has haste.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This spell costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)Destroy target creature.
This spell costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)Destroy target creature.
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)Each other creature you control enters with an additional +1/+1 counter on it.
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)Each other creature you control enters with an additional +1/+1 counter on it.
When Hero of the Nyxborn enters, create a 1/1 white Human Soldier creature token.Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
When Hero of the Nyxborn enters, create a 1/1 white Human Soldier creature token.Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
Enchant creature or enchantmentEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Enchant creature or enchantmentEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)When Venomous Hierophant enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Underworld Rage-Hound attacks each combat if able.Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Underworld Rage-Hound escapes with a +1/+1 counter on it.
Underworld Rage-Hound attacks each combat if able.Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Underworld Rage-Hound escapes with a +1/+1 counter on it.
Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.