MenaceWhen Atris, Oracle of Half-Truths enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Creature and enchantment spells you control can't be countered.: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
+2: Put a +1/+1 counter on each of up to two target creatures.−2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle.−8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
: Bronzehide Lion gains indestructible until end of turn.When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Choose one —• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.• Purphoros's Intervention deals twice X damage to target creature or planeswalker.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile target permanent an opponent controls with mana value 3 or greater.II — Noncreature spells your opponents cast cost more to cast until your next turn.III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1...
−1: Up to two target creatures you control each get +2/+1 until end of turn.−2: Create two 1/1 white Human Soldier creature tokens.−3: You gain 5 life.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
−1: Up to two target creatures you control each get +2/+1 until end of turn.−2: Create two 1/1 white Human Soldier creature tokens.−3: You gain 5 life.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)