Choose one or both —• Return target creature card from your graveyard to the battlefield.• Return target Aura card from your graveyard to the battlefield.
Choose one or both —• Return target creature card from your graveyard to the battlefield.• Return target Aura card from your graveyard to the battlefield.
FlashWhen Ashiok's Erasure enters, exile target spell.Your opponents can't cast spells with the same name as the exiled card.When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.
FlashWhen Ashiok's Erasure enters, exile target spell.Your opponents can't cast spells with the same name as the exiled card.When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.II — Create a 0/4 colorless Wall artifact creature token with defender.III — You gain 2 life.
Whenever Underworld Sentinel attacks, exile target creature card from your graveyard.When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.
MenaceWhen Atris, Oracle of Half-Truths enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
MenaceWhen Atris, Oracle of Half-Truths enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
Enchant creatureEnchanted creature gets +2/-1.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchant creatureEnchanted creature gets +2/-1.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block."Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block."Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
HasteWhen Storm Herald enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
HasteWhen Storm Herald enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
Your devotion to each color and each combination of colors is increased by one.: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Your devotion to each color and each combination of colors is increased by one.: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Equipped creature has flying.Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.Equip (: Attach to target creature you control. Equip only as a sorcery.)