FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Pegasus creatures you control have lifelink.Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Choose one —• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.• Counter target spell unless its controller pays twice .
Enchant creatureEnchanted creature gets +1/+1 and has vigilance.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When Woe Strider enters, create a 0/1 white Goat creature token.Sacrifice another creature: Scry 1.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Woe Strider escapes with two +1/+1 counters on it.
Lifelink, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Scry 2.II — Choose a card name.III — When you cast a spell with the chosen name for the first time this turn, draw two cards.IV — Look at the top card of each player's library.
Haktos the Unscarred attacks each combat if able.As Haktos enters, choose 2, 3, or 4 at random.Haktos has protection from each mana value other than the chosen number.
FlyingWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Create a 1/1 white Human Soldier creature token.II — Put three +1/+1 counters on target creature you control.III — If you control a creature with power 4 or greater, draw two cards.IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one...
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)