FlashWhen Ashiok's Erasure enters, exile target spell.Your opponents can't cast spells with the same name as the exiled card.When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.III — You gain X life and scry X, where X is the number of Zombies you control.
Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional ., Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
Flying, lifelinkWhenever you draw a card, Dream Trawler gets +1/+0 until end of turn.Whenever Dream Trawler attacks, draw a card.Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
Constellation — Whenever an enchantment you control enters, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.
Enchant creatureEnchanted creature gets +4/+4.When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.