When Kroxa enters, sacrifice it unless it escaped.Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.−7: You may cast up to three spells from among face-up cards your opponents own from exile...
FlyingWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
IndestructibleAs long as your devotion to red and green is less than seven, Klothys isn't a creature.At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
IndestructibleAs long as your devotion to black is less than five, Erebos isn't a creature.Whenever another creature you control dies, you may pay 2 life. If you do, draw a card., Sacrifice another creature: Target creature gets -2/-1 until end of turn.
When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead.If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it.: Polukranos fights another target creature.Escape—, Exile six other cards from your graveyard.
LifelinkWhen Gravebreaker Lamia enters, search your library for a card, put it into your graveyard, then shuffle.Spells you cast from your graveyard cost less to cast.
IndestructibleAs long as your devotion to red is less than five, Purphoros isn't a creature.Other creatures you control have haste.: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.−7: You may cast up to three spells from among face-up cards your opponents own from exile...
When Kroxa enters, sacrifice it unless it escaped.Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Pegasus creatures you control have lifelink.Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.−7: You may cast up to three spells from among face-up cards your opponents own from exile...
IndestructibleAs long as your devotion to red is less than five, Purphoros isn't a creature.Other creatures you control have haste.: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
IndestructibleAs long as your devotion to red and green is less than seven, Klothys isn't a creature.At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —• Tectonic Giant deals 3 damage to each opponent.• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
IndestructibleAs long as your devotion to red is less than five, Purphoros isn't a creature.Other creatures you control have haste.: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
Creature and enchantment spells you control can't be countered.: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
IndestructibleAs long as your devotion to black is less than five, Erebos isn't a creature.Whenever another creature you control dies, you may pay 2 life. If you do, draw a card., Sacrifice another creature: Target creature gets -2/-1 until end of turn.
When Woe Strider enters, create a 0/1 white Goat creature token.Sacrifice another creature: Scry 1.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Woe Strider escapes with two +1/+1 counters on it.
+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.−7: Return all enchantment cards from your...
+2: Draw a card. Each player mills two cards.−5: Put target creature card from a graveyard onto the battlefield under your control.−11: Gain control of all creatures target opponent controls.
+2: Draw a card. Each player mills two cards.−5: Put target creature card from a graveyard onto the battlefield under your control.−11: Gain control of all creatures target opponent controls.
Enchant creatureWhen Hydra's Growth enters, put a +1/+1 counter on enchanted creature.At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.