Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional ., Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile target permanent an opponent controls with mana value 3 or greater.II — Noncreature spells your opponents cast cost more to cast until your next turn.III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1...
HasteOther Satyrs you control get +1/+1 and have haste.Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
LifelinkWhen Gravebreaker Lamia enters, search your library for a card, put it into your graveyard, then shuffle.Spells you cast from your graveyard cost less to cast.
Flash (You may cast this spell any time you could cast an instant.)FlyingSpells you cast with mana value 5 or greater cost less to cast and can't be countered.
Flying, haste: Phoenix of Ash gets +2/+0 until end of turn.Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Phoenix of Ash escapes with a +1/+1 counter on it.
When this artifact enters, exile target card from a graveyard., Sacrifice this artifact: Exile each opponent's graveyard., , Sacrifice this artifact: Draw a card.
When Treacherous Blessing enters, draw three cards.Whenever you cast a spell, you lose 1 life.When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
: Bronzehide Lion gains indestructible until end of turn.When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.II — Create a 0/4 colorless Wall artifact creature token with defender.III — You gain 2 life.
Choose one —• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.• Nylea's Intervention deals twice X damage to each creature with flying.
HasteOther Satyrs you control get +1/+1 and have haste.Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
Enchant creatureEnchanted creature gets +4/+4.When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Pegasus creatures you control have lifelink.Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Choose one —• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.• Counter target spell unless its controller pays twice .
Enchant creatureEnchanted creature gets +1/+1 and has vigilance.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When Woe Strider enters, create a 0/1 white Goat creature token.Sacrifice another creature: Scry 1.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Woe Strider escapes with two +1/+1 counters on it.
Lifelink, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Scry 2.II — Choose a card name.III — When you cast a spell with the chosen name for the first time this turn, draw two cards.IV — Look at the top card of each player's library.
Haktos the Unscarred attacks each combat if able.As Haktos enters, choose 2, 3, or 4 at random.Haktos has protection from each mana value other than the chosen number.
FlyingWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Create a 1/1 white Human Soldier creature token.II — Put three +1/+1 counters on target creature you control.III — If you control a creature with power 4 or greater, draw two cards.IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one...
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)