At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Gain control of target creature for as long as The Akroan War remains on the battlefield.II — Until your next turn, creatures your opponents control attack each combat if able.III — Each tapped creature deals damage to itself equal to its power.
Choose one —• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.• Counter target spell unless its controller pays twice .
Lifelink, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
: Add ., , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Flash (You may cast this spell any time you could cast an instant.)FlyingSpells you cast with mana value 5 or greater cost less to cast and can't be countered.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Create a 1/1 white Human Soldier creature token.II — Put three +1/+1 counters on target creature you control.III — If you control a creature with power 4 or greater, draw two cards.IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one...
Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional ., Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
When this artifact enters, exile target card from a graveyard., Sacrifice this artifact: Exile each opponent's graveyard., , Sacrifice this artifact: Draw a card.
When Treacherous Blessing enters, draw three cards.Whenever you cast a spell, you lose 1 life.When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
−1: Up to two target creatures you control each get +2/+1 until end of turn.−2: Create two 1/1 white Human Soldier creature tokens.−3: You gain 5 life.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Choose one —• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.• Counter target spell unless its controller pays twice .
Creature and enchantment spells you control can't be countered.: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.