Choose two —• Target player gains 7 life.• Put target noncreature permanent on top of its owner's library.• Target player shuffles their graveyard into their library.• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
When Journey to Nowhere enters, exile target creature.When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Escalate (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Target player discards all the cards in their hand, then draws that many cards.• Collective Defiance deals 4 damage to target creature.• Collective Defiance deals 3 damage to target opponent or planeswalker.
Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.Destroy each artifact, creature, and enchantment with mana value X.
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.Flashback