— Lifelink — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. — 1/4 — 6/8
— Whenever this creature deals combat damage to a player, exile target creature you control, then return it to the battlefield under its owner's control. — : Untap another target permanent. — 4/4 — 7/8
— : This creature gets +1/-1 until end of turn. — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power. — 5/1 — 4/7
— : Target creature gains all creature types until end of turn. — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. — 2/4 — 8/7
— Whenever this creature attacks, scry 1. — Whenever this permanent leaves the battlefield, you may destroy target artifact or enchantment. — 4/5 — 8/4
— : This creature gets +2/+0 until end of turn. — Whenever a creature enters under your control, this permanent deals 2 damage to target player. — 4/1 — 3/6
— : Target creature can't block this creature this turn. — Morbid — At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card. — 2/4 — 7/2
— Hellbent — This creature gets +3/+3 as long as you have no cards in hand. — , Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power. — 1/5 — 6/3