— Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost. — Hexproof — 4/2 — 6/6
— Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) — Indestructible — 3/2 — 5/4
— Whenever this creature attacks, you get . — Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) — 4/2 — 6/9
— When this permanent dies, return target noncreature, nonland card from your graveyard to your hand. — Whenever this creature deals combat damage to a player, that player mills twice that many cards. — 2/3 — 7/2
— : Add . Spend this mana only to cast creature spells. — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. — 2/4 — 8/6
— Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.) — , : This permanent deals 2 damage to any target. — 4/2 — 4/8
— Whenever this creature attacks, untap target permanent. — Whenever a creature enters under your control, creatures you control get +1/+1 until end of turn. — 2/3 — 5/3
— Landfall — Whenever a land enters under your control, put a +1/+1 counter on this permanent. — Whenever a creature blocks this creature, that creature gets -4/-4 until end of turn. — 4/1 — 3/5
— : Exile target card from a graveyard. — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample. — 4/2 — 6/9
— : This creature gets +2/+0 until end of turn. — Whenever a creature enters under your control, this permanent deals 2 damage to target player. — 4/1 — 3/6
— Whenever this creature attacks, put a +1/+1 counter on it. — Metalcraft — This permanent has protection from noncreature permanents as long as you control three or more artifacts. — 5/1 — 7/4
— Sacrifice this permanent: Draw two cards. — Whenever this creature attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) — 4/1 — 8/7
— : You gain 1 life. — Whenever this creature attacks, tap each creature an opponent controls with the same power and/or same toughness as this creature. — 4/1 — 2/6
— Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) — Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) — 5/3 — 7/7
— Skulk (This creature can't be blocked by creatures with greater power.) — Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) — 3/2 — 6/8
— : Add . Spend this mana only to cast noncreature spells. — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) — 3/2 — 4/7
— When this permanent leaves the battlefield, target player discards a card. — When this permanent leaves the battlefield, create five 1/1 white Clown Robot artifact creature tokens. — 3/3 — 6/5
— Menace — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) — 2/3 — 10/10
— When this permanent leaves the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.") — When this permanent dies, destroy target nonland permanent. — 3/3 — 6/2
— Lifelink — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. — 1/4 — 6/8
— Whenever this creature deals combat damage to a player, exile target creature you control, then return it to the battlefield under its owner's control. — : Untap another target permanent. — 4/4 — 7/8
— : This creature gets +1/-1 until end of turn. — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power. — 5/1 — 4/7
— : Target creature gains all creature types until end of turn. — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. — 2/4 — 8/7
— Whenever this creature attacks, scry 1. — Whenever this permanent leaves the battlefield, you may destroy target artifact or enchantment. — 4/5 — 8/4
— : Target creature can't block this creature this turn. — Morbid — At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card. — 2/4 — 7/2