Enchant playerWhenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.
FlyingWhenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.Sacrifice a Human: Regenerate Fiend of the Shadows.
Burning Oil deals 3 damage to target attacking or blocking creature.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Haste (This creature can attack and as soon as it comes under your control.)When Markov Warlord enters, up to two target creatures can't block this turn.
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Equipped creature gets +1/+0 and has vigilance.Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.Equip
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.