Dark Ascension
[2][B] Reap the Seagraf
DKA#72#N
Create a 2/2 black Zombie creature token.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
[common] common
Dark Ascension
[2][B] Reap the Seagraf - Foil
DKA#72#F
Create a 2/2 black Zombie creature token.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
[common] common
Dark Ascension
[3][R] Wrack with Madness
DKA#107#N
Target creature deals damage to itself equal to its power.
[common] common
Dark Ascension
[3][R] Wrack with Madness - Foil
DKA#107#F
Target creature deals damage to itself equal to its power.
[common] common
Dark Ascension
[5][R] Markov Warlord
DKA#97#N
Haste (This creature can attack and as soon as it comes under your control.)When Markov Warlord enters, up to two target creatures can't block this turn.
[uncommon] uncommon
Dark Ascension
[3][G][G] Lost in the Woods
DKA#123#N
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
[rare] rare
Dark Ascension
[1][G] Tracker's Instincts
DKA#128#N
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
[uncommon] uncommon
Dark Ascension
[2][B] Falkenrath Torturer
DKA#60#N
Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
[common] common
Dark Ascension
[2][B] Falkenrath Torturer - Foil
DKA#60#F
Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
[common] common
Dark Ascension