Dark Ascension
[2][B] Reap the Seagraf
DKA#72#N
Create a 2/2 black Zombie creature token.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Ascension
[common] common
[2][B] Reap the Seagraf - Foil
DKA#72#F
Create a 2/2 black Zombie creature token.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Ascension
[common] common
[3][R] Wrack with Madness
DKA#107#N
Target creature deals damage to itself equal to its power.
Dark Ascension
[common] common
[3][R] Wrack with Madness - Foil
DKA#107#F
Target creature deals damage to itself equal to its power.
Dark Ascension
[common] common
[5][R] Markov Warlord
DKA#97#N
Haste (This creature can attack and as soon as it comes under your control.)When Markov Warlord enters, up to two target creatures can't block this turn.
Dark Ascension
[uncommon] uncommon
[3][G][G] Lost in the Woods
DKA#123#N
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
Dark Ascension
[rare] rare
[1][G] Tracker's Instincts
DKA#128#N
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Ascension
[uncommon] uncommon
[2][B] Falkenrath Torturer
DKA#60#N
Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
Dark Ascension
[common] common
[2][B] Falkenrath Torturer - Foil
DKA#60#F
Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
Dark Ascension
[common] common