FlyingWhen Dungeon Geists enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
Flying, hasteSacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Enchant creatureAt the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)Whenever Flayer of the Hatebound or another creature enters from your graveyard, that creature deals damage equal to its power to any target.
Discard all the cards in your hand, then draw that many cards.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.At the beginning of each upkeep, if a player cast two or more spells last turn, transform...
Vigilance, trampleUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.Flying, trampleAt the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)Whenever this creature attacks, put a +1/+1 counter on it.Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Haste (This creature can attack and as soon as it comes under your control.)When Markov Warlord enters, up to two target creatures can't block this turn.
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.