Flying, hasteSacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
, : Exile target creature you control., : Exile target creature you don't control.When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
Target permanent you control gains protection from the color of your choice until end of turn.Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.
HasteUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
FlyingUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
FlyingWhen Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.Enchant creatureYou control enchanted creature.
Sightless Ghoul can't block.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
FlyingStormbound Geist can block only creatures with flying.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)