Dark Ascension

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[U] Saving Grasp - Foil

DKA#46#F
Return target creature you own to your hand.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

[common] common

Dark Ascension

12 Kč
Vyprodáno

[2][R] Pyreheart Wolf

DKA#101#N
Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

[uncommon] uncommon

Dark Ascension

12 Kč
Vyprodáno

[3][G] Briarpack Alpha - Foil

DKA#108#F
Flash (You may cast this spell any time you could cast an instant.)When Briarpack Alpha enters, target creature gets +2/+2 until end of turn.

[uncommon] uncommon

Dark Ascension

12 Kč
Vyprodáno

[1][R] Hinterland Hermit // Hinterland Scourge - Foil

DKA#94#F
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.Hinterland Scourge must be blocked if able.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

[common] common

Dark Ascension

12 Kč
Vyprodáno

[1][W][U] Drogskol Captain

DKA#136#N
FlyingOther Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

[uncommon] uncommon

Dark Ascension

12 Kč
Vyprodáno

[G][G] Strangleroot Geist

DKA#127#N
HasteUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

[uncommon] uncommon

Dark Ascension

12 Kč
Vyprodáno

[2][U][U] Havengul Runebinder - Foil

DKA#39#F
, , Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

[rare] rare

Dark Ascension

12 Kč
Vyprodáno

[6][R][R] Alpha Brawl

DKA#82#N
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

[rare] rare

Dark Ascension

12 Kč
Vyprodáno

[2][B] Wakedancer - Foil

DKA#79#F
Morbid — When Wakedancer enters, if a creature died this turn, create a 2/2 black Zombie creature token.

[uncommon] uncommon

Dark Ascension

12 Kč
Vyprodáno

[3][B] Sightless Ghoul

DKA#73#N
Sightless Ghoul can't block.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

[common] common

Dark Ascension

9 Kč
Vyprodáno

[1][U][U] Stormbound Geist

DKA#51#N
FlyingStormbound Geist can block only creatures with flying.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

[common] common

Dark Ascension

9 Kč
Vyprodáno

[3][B][B] Fiend of the Shadows

DKA#62#N
FlyingWhenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.Sacrifice a Human: Regenerate Fiend of the Shadows.

[rare] rare

Dark Ascension

9 Kč
Vyprodáno
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