Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.Hinterland Scourge must be blocked if able.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
HasteUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
FlyingWhen Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.Enchant creatureYou control enchanted creature.
Sightless Ghoul can't block.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
FlyingStormbound Geist can block only creatures with flying.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
FlyingWhenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.Sacrifice a Human: Regenerate Fiend of the Shadows.