Equipped creature gets +1/+1.As long as equipped creature is a Human, it gets an additional +1/+1.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1.As long as equipped creature is a Human, it gets an additional +1/+1.Equip (: Attach to target creature you control. Equip only as a sorcery.)
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.
Equipped creature gets +1/+0 and has vigilance.Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.Equip
Creatures you control get +1/+1 until end of turn.Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Creatures you control get +1/+1 until end of turn.Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Enchant playerAt the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Target creature gets +3/+1 and gains trample until end of turn.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target creature gets +3/+1 and gains trample until end of turn.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
As an additional cost to cast this spell, exile a creature card from your graveyard.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
As an additional cost to cast this spell, exile a creature card from your graveyard.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.Hinterland Scourge must be blocked if able.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
FlyingWhen Dungeon Geists enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.
VigilanceWhen Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.Unhallowed Cathar can't block.