Kicker (You may pay an additional as you cast this spell.)Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.Draw a card.
Kicker (You may pay an additional as you cast this spell.)Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.Draw a card.
Flying, trampleAs Tyrannical Pitlord enters, choose another creature you control.The chosen creature gets +3/+3 and has flying.When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.
Whenever you cast an instant or sorcery spell, each opponent loses 1 life.You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
As Stenn, Paranoid Partisan enters, choose a card type other than creature or land.Spells you cast of the chosen type cost less to cast.: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
As Stenn, Paranoid Partisan enters, choose a card type other than creature or land.Spells you cast of the chosen type cost less to cast.: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
VigilanceEnlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
VigilanceEnlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Land creatures you control have flying.Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
Land creatures you control have flying.Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.