At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
Kicker (You may pay an additional as you cast this spell.)TrampleWhen Yavimaya Iconoclast enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Kicker (You may pay an additional as you cast this spell.)TrampleWhen Yavimaya Iconoclast enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I — You and target opponent each draw two cards.II — Create a 1/1 white Bird creature token with flying.III — Put a +1/+1 counter on each of up to two target creatures.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I — You and target opponent each draw two cards.II — Create a 1/1 white Bird creature token with flying.III — Put a +1/+1 counter on each of up to two target creatures.
Kicker (You may pay an additional as you cast this spell.)HasteIf Viashino Branchrider was kicked, it enters with two +1/+1 counters on it.: Viashino Branchrider gets +2/+0 until end of turn.
Kicker (You may pay an additional as you cast this spell.)HasteIf Viashino Branchrider was kicked, it enters with two +1/+1 counters on it.: Viashino Branchrider gets +2/+0 until end of turn.
Kicker and/or Vodalian Mindsinger enters with two +1/+1 counters on it for each time it was kicked.When Vodalian Mindsinger enters, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
Kicker and/or Vodalian Mindsinger enters with two +1/+1 counters on it for each time it was kicked.When Vodalian Mindsinger enters, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.), Sacrifice a land: You gain 2 life.
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.), Sacrifice a land: You gain 2 life.
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.), Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.), Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Domain — When Voda Sea Scavenger enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
Domain — When Voda Sea Scavenger enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.