Flying: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Flying: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
Kicker (You may pay an additional as you cast this spell.)Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Kicker (You may pay an additional as you cast this spell.)Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.), Sacrifice a land: You gain 2 life.
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.), Sacrifice a land: You gain 2 life.
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.), Sacrifice a land: You gain 2 life.
: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.II — Create a 1/1 green Saproling creature token.III — Domain — Target creature you control gets +X/+X and...