Land creatures you control have flying.Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
When Eerie Soultender enters, mill three cards. (Put the top three cards of your library into your graveyard.), Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.
When Eerie Soultender enters, mill three cards. (Put the top three cards of your library into your graveyard.), Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.
Menace (This creature can't be blocked except by two or more creatures.)Your opponents can't gain life.: Knight of Dusk's Shadow gets +1/+1 until end of turn.
Kicker (You may pay an additional as you cast this spell.)MenaceWhen Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Kicker (You may pay an additional as you cast this spell.)MenaceWhen Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Tap an untapped nontoken artifact you control: Add .Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
TrampleDomain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.