Flying, hasteAt the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
Haste (This creature can attack and as soon as it comes under your control.)Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
At the beginning of your upkeep, you may put a soot counter on Smokestack.At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on Smokestack.
: Add .: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.: Target Assembly-Worker creature gets +1/+1 until end of turn.
Xantcha enters under the control of an opponent of your choice.Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
FlyingWhen Elite Spellbinder enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.
, : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.: Put target Rebel card from your graveyard on the bottom of your library.
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
Haste (This creature can attack and as soon as it comes under your control.)Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Xantcha enters under the control of an opponent of your choice.Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
, : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.: Put target Rebel card from your graveyard on the bottom of your library.
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
FlyingWhen Elite Spellbinder enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.