Haste (This creature can attack and as soon as it comes under your control.)Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
, : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.: Put target Rebel card from your graveyard on the bottom of your library.
Xantcha enters under the control of an opponent of your choice.Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
FlyingWhen Elite Spellbinder enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.
, : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.: Put target Rebel card from your graveyard on the bottom of your library.
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
Unholy Heat deals 2 damage to target creature or planeswalker.Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Unholy Heat deals 2 damage to target creature or planeswalker.Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Destroy target creature with power 4 or greater.• Destroy target enchantment.• Put a +1/+1 counter on each creature target player controls.
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Destroy target creature with power 4 or greater.• Destroy target enchantment.• Put a +1/+1 counter on each creature target player controls.