Secret Lair Drop
[1][G] Heroic Intervention
SLD#1750#N
Permanents you control gain hexproof and indestructible until end of turn.
[rare] rare
Secret Lair Drop
[1][G] Heroic Intervention - Foil
SLD#1750#F
Permanents you control gain hexproof and indestructible until end of turn.
[rare] rare
Secret Lair Drop
Homeward Path
SLD#1467#N
: Add .: Each player gains control of all creatures they own.
[rare] rare
Secret Lair Drop
[1][G] Sakura-Tribe Elder
SLD#192#N
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
[rare] rare
Secret Lair Drop
[1][B][B] Phyrexian Crusader - Foil
SLD#1214#F
First strike, protection from red and from whiteInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
[rare] rare
Secret Lair Drop
[2][B] Dark Deal - Foil
SLD#873#F
Each player discards all the cards in their hand, then draws that many cards minus one.
[rare] rare
Secret Lair Drop
[3][B][R][G] Prossh, Skyraider of Kher - Foil
SLD#1717#F
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.FlyingSacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
[mythic] mythic
Secret Lair Drop
[2] Thought Vessel - Foil
SLD#1665#F
You have no maximum hand size.: Add .
[rare] rare
Secret Lair Drop
[R] Winds of Change - Foil
SLD#1128#F
Each player shuffles the cards from their hand into their library, then draws that many cards.
[rare] rare
Secret Lair Drop
[5][B] Tasigur, the Golden Fang
SLD#1396#N
Delve (Each card you exile from your graveyard while casting this spell pays for .): Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
[rare] rare
Secret Lair Drop