+1: Draw a card, then put a card from your hand on top of your library.−1: Exile another target permanent you own, then return it to the battlefield under your control.−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.Aminatou, the...
Double strike, trample, hasteWhenever one or more creatures you control deal combat damage to a player, create a Treasure token.Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
This spell can't be countered.At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.Sacrifice another Serpent: Choose one —• Tap target permanent. Its activated abilities can't be activated this turn.• Koma, Cosmos Serpent gains indestructible until end of turn.
Eminence — Whenever another nontoken Wizard you control enters, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay . If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.Tap five untapped Wizards you control: Target player loses 7 life.