When Garruk has two or fewer loyalty counters on him, transform him.0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.0: Create a 2/2 green Wolf creature token.+1: Create a 1/1 black Wolf creature token with deathtouch.−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it,...
When Garruk has two or fewer loyalty counters on him, transform him.0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.0: Create a 2/2 green Wolf creature token.+1: Create a 1/1 black Wolf creature token with deathtouch.−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it,...
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their...
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their...
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature.Flying
+1: Create a 1/1 colorless Construct artifact creature token with defender.−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
: Add .: Put an hour counter on this artifact.At the beginning of each upkeep, put an hour counter on this artifact.When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Instant and sorcery spells you cast cost less to cast.Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
TrampleWhenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
This land enters tapped.: Add ., , Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.