Flying, tramplePay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
+1: Create a 2/2 black Zombie creature token. Mill two cards.−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.−7: Destroy all non-Zombie creatures.
Vigilance (Attacking doesn't cause this creature to tap.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)At the beginning of your upkeep, if you have 40 or more life, you win the game.
Parley — : Each player reveals the top card of their library. For each nonland card revealed this way, add and you gain 1 life. Then each player draws a card.
When this creature dies, choose one or more. Each mode must target a different player.• Target opponent sacrifices a creature of their choice.• Target opponent discards two cards.• Target opponent loses 5 life.
This creature enters tapped.When this creature enters, target opponent loses 2 life.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)