Parley — : Each player reveals the top card of their library. For each nonland card revealed this way, add and you gain 1 life. Then each player draws a card.
When this creature dies, choose one or more. Each mode must target a different player.• Target opponent sacrifices a creature of their choice.• Target opponent discards two cards.• Target opponent loses 5 life.
This creature enters tapped.When this creature enters, target opponent loses 2 life.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.You may play an additional land this turn.
This creature gets +2/+2 as long as there are three or more land cards in your graveyard., , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
When this creature enters, gain control of target permanent.At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.Take an extra turn after this one.