Secret Lair Drop
Eldrazi Temple
SLD#1154#N
: Add .: Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
[rare] rare
Secret Lair Drop
[2][U] Bruvac the Grandiloquent
SLD#2181#N
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
[mythic] mythic
Secret Lair Drop
[1] Skullclamp
SLD#1112#N
Equipped creature gets +1/-1.Whenever equipped creature dies, draw two cards.Equip
[rare] rare
Secret Lair Drop
[2][W][B] Teysa Karlov - Foil
SLD#1235#F
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.Creature tokens you control have vigilance and lifelink.
[rare] rare
Secret Lair Drop
[2] Talisman of Dominance - Foil
SLD#1053#E
: Add .: Add or . Talisman of Dominance deals 1 damage to you.
[rare] rare
Secret Lair Drop
[2][R] Jeska's Will - Foil
SLD#1744#F
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Add for each card in target opponent's hand.• Exile the top three cards of your library. You may play them this turn.
[rare] rare
Secret Lair Drop
[3][R][R] Terror of the Peaks - Foil
SLD#2650#F
FlyingSpells your opponents cast that target this creature cost an additional 3 life to cast.Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
[mythic] mythic
Secret Lair Drop
[2][W][W] Greymond, Avacyn's Stalwart - Foil
SLD#143#F
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink.Humans you control have each of the chosen abilities.As long as you control four or more Humans, Humans you control get +2/+2.
[mythic] mythic
Secret Lair Drop
[3][G][G] Seedborn Muse - Foil
SLD#907#F
Untap all permanents you control during each other player's untap step.
[rare] rare
Secret Lair Drop
[4][R] Karlach, Fury of Avernus - Foil
SLD#1802#F
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.Choose a Background (You can have a Background as a second commander.)
[mythic] mythic
Secret Lair Drop