Landfall — Whenever a land you control enters, choose one —• You may tap or untap target creature.• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Each other creature you control that's a Wolf or a Werewolf gets +1/+1.Non-Human Werewolves you control can't transform.
Suspend 3—Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Kicker (You may pay an additional as you cast this spell.)When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
When Oubliette enters, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)