Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
When Dance of Many enters, create a token that's a copy of target nontoken creature.When Dance of Many leaves the battlefield, exile the token.When the token leaves the battlefield, sacrifice Dance of Many.At the beginning of your upkeep, sacrifice Dance of Many unless you pay .
Equipped creature has vigilance.Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.Equip
0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.−1: Each opponent loses 2 life and you gain 2 life.−2: Each opponent discards a card and you draw a card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.): Aisha of Sparks and Smoke gains first strike until end of turn.Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.): Aisha of Sparks and Smoke gains first strike until end of turn.Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
+1: Add . Spend this mana only to cast instant or sorcery spells.+1: Discard up to three cards, then draw that many cards.−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
+1: Add . Spend this mana only to cast instant or sorcery spells.+1: Discard up to three cards, then draw that many cards.−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.TrampleWhenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker...
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.