Secret Lair Drop
[2] Talisman of Impulse
SLD#1055#N
: Add .: Add or . Talisman of Impulse deals 1 damage to you.
[rare] rare
Secret Lair Drop
[X] Stonecoil Serpent
SLD#1226#N
Reach, trample, protection from multicoloredStonecoil Serpent enters with X +1/+1 counters on it.
[rare] rare
Secret Lair Drop
[X] Stonecoil Serpent - Foil
SLD#1226#F
Reach, trample, protection from multicoloredStonecoil Serpent enters with X +1/+1 counters on it.
[rare] rare
Secret Lair Drop
[1][G][U] Mutational Advantage
SLD#2454#N
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
[rare] rare
Secret Lair Drop
Secluded Glen
SLD#1323#N
As Secluded Glen enters, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters tapped.: Add or .
[rare] rare
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[2][B][B] Necrotic Ooze
SLD#133#N
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
[rare] rare
Secret Lair Drop
[2][B] Plaguecrafter
SLD#1116#N
When Plaguecrafter enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
[rare] rare
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[B-G][B-G] Fiend Artisan
SLD#1645#N
This creature gets +1/+1 for each creature card in your graveyard., , Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
[mythic] mythic
Secret Lair Drop