Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)Artifact creature spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)
DeathtouchOther Assassins you control get +1/+1.Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
Partner with Okaun, Eye of Chaos (When this creature enters, target player may put Okaun into their hand from their library, then shuffle.)At the beginning of combat on your turn, flip a coin until you lose a flip.Whenever a player wins a coin flip, draw a card.
Equipped creature gets +2/+2 and has protection from white and from blue.Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)Equip
( can be paid with either or 2 life.), , Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)Whenever you tap a Swamp for mana, add an additional .
This land enters tapped.: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Vigilance: Add one mana of any color.Other legendary creatures you control have vigilance and ": Add one mana of any color."At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Flying, hasteWhenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
, : Target player mills a card. (They put the top card of their library into their graveyard.)Tap four untapped Advisors you control: Target player mills twelve cards.A deck can have any number of cards named Persistent Petitioners.
Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand.At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players...
+1: Untap up to two target artifacts.−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.