Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.Whenever you cast a Cat spell, create a 1/1 white Dog creature token., : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life., Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.Whenever you cast a Cat spell, create a 1/1 white Dog creature token., : Rin and Seri deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
As an additional cost to cast this spell, sacrifice a creature.Add X mana in any combination of and/or , where X is the sacrificed creature's mana value.
, : Target player mills a card. (They put the top card of their library into their graveyard.)Tap four untapped Advisors you control: Target player mills twelve cards.A deck can have any number of cards named Persistent Petitioners.
, : Return target enchantment card from your graveyard to the battlefield.Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand.At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players...
Walking Ballista enters with X +1/+1 counters on it.: Put a +1/+1 counter on Walking Ballista.Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."
This spell can't be countered.You have no maximum hand size.Whenever an opponent casts a noncreature spell, draw a card.Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.