Secret Lair Drop
[3][R][G] Escape to the Wilds
SLD#1916#N
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.You may play an additional land this turn.
[rare] rare
Secret Lair Drop
[3][U] Wheel and Deal - Foil
SLD#1262#F
Any number of target opponents each discard their hands, then draw seven cards.Draw a card.
[rare] rare
Secret Lair Drop
[3][C] Thought-Knot Seer - Foil
SLD#720#F
( represents colorless mana.)When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
Secret Lair Drop
[rare] rare
[2][G] Kodama's Reach
SLD#2294#N
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
[rare] rare
Secret Lair Drop
[1][G][G] Bow of Nylea
SLD#1504#N
Attacking creatures you control have deathtouch., : Choose one —• Put a +1/+1 counter on target creature.• Bow of Nylea deals 2 damage to target creature with flying.• You gain 3 life.• Put up to four target cards from your graveyard on the bottom of your library in any order.
[rare] rare
Secret Lair Drop
[2][W][W] Wrath of God - Foil
SLD#441#F
Destroy all creatures. They can't be regenerated.
Secret Lair Drop
[rare] rare
[1][U] Baral, Chief of Compliance
SLD#2168#N
Instant and sorcery spells you cast cost less to cast.Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
[rare] rare
Secret Lair Drop