Secret Lair Drop
[1][U] Baral, Chief of Compliance
SLD#2168#N
Instant and sorcery spells you cast cost less to cast.Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
[rare] rare
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[2][G] Inspiring Call - Foil
SLD#2313#F
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
[rare] rare
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[2][R][W] Kratos, Stoic Father
SLD#2213#N
Whenever you attack with one or more Gods and whenever a God dies, you get an experience counter.At the beginning of your end step, put a number of +1/+1 counters on target creature equal to the number of experience counters you have.Partner—Father & son (You can have two commanders if both have this ability.)
[mythic] mythic
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[G] Nature's Claim
SLD#2297#N
Destroy target artifact or enchantment. Its controller gains 4 life.
[rare] rare
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[1][U] Phantasmal Image - Foil
SLD#2306#F
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
[rare] rare
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[1][G] Cryptolith Rite - Foil
SLD#2293#F
Creatures you control have ": Add one mana of any color."
[rare] rare
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[U][U] Counterbalance - Foil
SLD#2066#F
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
[rare] rare
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[U] Personal Tutor - Foil
SLD#2492#F
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
[common] common
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