Secret Lair Drop
[2][R] Cursed Mirror
SLD#2308#N
: Add .As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
[rare] rare
Secret Lair Drop
[4][W] Lucy MacLean, Positively Armed - Foil
SLD#2447#F
Golden Rule - Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn.
[mythic] mythic
Secret Lair Drop
[2] Silver Shroud Costume - Foil
SLD#915#F
FlashWhen this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)Equipped creature can't be blocked.Equip
[rare] rare
Secret Lair Drop
[1][G][U] Mutational Advantage
SLD#2454#N
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
[rare] rare
Secret Lair Drop
[1][G][U] Mutational Advantage - Foil
SLD#2454#F
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
[rare] rare
Secret Lair Drop
[3][W] Seasoned Dungeoneer
SLD#2505#N
When this creature enters, you take the initiative.Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into...
[rare] rare
Secret Lair Drop
[2][R][G] Dragonborn Champion
SLD#2498#N
TrampleWhenever a source you control deals 5 or more damage to a player, draw a card.
[rare] rare
Secret Lair Drop
[3][B][B] Black Market
SLD#2485#N
Whenever a creature dies, put a charge counter on this enchantment.At the beginning of your first main phase, add for each charge counter on this enchantment.
[rare] rare
Secret Lair Drop
[2][B] Victimize - Foil
SLD#2486#F
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
[rare] rare
Secret Lair Drop
[2][R] Guttersnipe
SLD#2361#N
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
[rare] rare
Secret Lair Drop